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Calm the Flock (Rank 5)Edit

With this power, the Garou may walk among the humans without accidentally evoking the Curse or the Delirium. This allows her to live among humans and maintain a family. The effects, however, do not last for long. This Gift is taught by a homid Ancestor-spirit.

SystemEdit

The Garou rolls Manipulation + subterfuge (difficulty 7). The number of successes indicates the hunmber of hours that the effect lasts.

Source: 2nd ed WWtA Corebook

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