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Find the Prize (Rank 2) Edit

The Garou employing this Gift closes her eyes and thinks about finding a thing of great value, either a specific item or a general class of things.

System Edit

She then spends a Gnosis point and rolls Perception + Enigmas (the difficulty depends on the rarity/uniqueness of the item being sought). Each success on the roll gives one clue concerning the whereabouts of this item. The clue is decided by the Storyteller and must be worked into the story: "Turning the corner, you see an ad for the Hound Dog Cafe... perhaps the Elvis plate could be there?" Note that just because an item has been located does not mean it can be easily gotten.

Source: Bone Gnawers Tribebook 1st ed

Below is a writeup from unknown source for Find the Prize, rank 1.

Find the Prize (Rank 1) Edit

The Garou employing this Gift closes her eyes and things about finding a thing of great value, either a specific item or a general class of things. If the Gift is invoked correctly, the Garou may receive an impression of or a clue leading towards the item they are looking for. The clue is decided by the Storyteller and must be worked into the story: "Turning the corner, you see an ad for the Hound Dog cafe... perhaps the Elvis plate could be there?" Note that just because an item has been located does not mean it can be easily gotten. This Gift is taught by an Enigma spirit, or by any City spirit associated with finding items.

System Edit

The player spends a Gnosis point and rolls Perception + Enigmas (difficulty set by the Storyteller). Each success on the roll gives one clue concerning the whereabouts of this item.

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