Smell Poison (Rank 1)Edit

As a survival skill, Ratkin have learned to sniff out poisons. If a wererat discovers that someone is trying to poison his fellows, he made decide to return the favor. This Gift is taught be a Rat-spirit.


By spending a point of Gnosis, the wererat can sense any poisonous or toxic material nearby. A successful Perception + Medicine roll may give an insight into the nature of the poison involved; with five successes, it even reveals the identity of the would-be murderer. As another application, Ratkin can seek out chemicals nearby that can be used as poisons.

Source: Ratkin Breedbook

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