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Vigilance describes how attuned the character is to things he can see, smell, hear or touch, and how aware they are of their spatial environment. In combat, it's often paired with Wits to gauge reaction and response time. Out of combat, it works well with Perception to give the character clues about his surroundings. Vigilance usually kicks in even when the character isn't necessarily looking for anything.

x Untalented: Your ability to stay sharp is mitigated by an inability to keep focused, or pay attention to your surroundings because of distracting thoughts or any other reason that might prevent you from being Vigilant.

• Novice: You're alert to certain sights and sounds around you.

•• Practiced: You're prepped for danger.

••• Competent: You're alert to even subtle changes in the environment.

•••• Expert: Very little gets past your awareness, even if you're preoccupied.

••••• Master: Even when sleeping, you're wary to minute alterations in temperature, light and other environmental features.

  • Possessed by: Bodyguards, Hunters, Thieves, Wild Animals, Security Personnel.
  • Specialties: Ambushes, Danger Sense, Paranoia, Traps, Scents.

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